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Van Doe
21
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Posted - 2017.02.13 16:48:17 -
[1] - Quote
How about building something even bigger than a titan.
Wondering what ideas you could come up with to make a stationary maybe semi stationary object likes player build moon useful. I could imagine it could do all things a citadel could and better and could have a lot firepower.
It should not interfere with sov. So it could cut off from supply routs. So it could most efficiently take down by a sigeing the system this would be in. Alternative bring it down by firepower. Something like a eve death star.
I'm not trolling, I create content for everyone to enjoy.
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Van Doe
21
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Posted - 2017.02.13 18:32:40 -
[2] - Quote
Not sure about eve players not willing to blow things up only to show off.
If this moon is powerful enough it could lead to enormous fight over weaks and even month. Since this structure would manifest your home system. And couldn't withstand a singe for quite long. And of course the build should be ridicules im time and and cost. You want some high end home base pay for it. If you lose it see 1000 plex going down the drain.
I'm not trolling, I create content for everyone to enjoy.
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Van Doe
21
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Posted - 2017.02.13 18:36:15 -
[3] - Quote
Bigger=better. My girlfriend told me this.
Also I did downscale already my first thought was planet size
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Van Doe
21
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Posted - 2017.02.13 18:52:54 -
[4] - Quote
Make moons the only place you could build titans anf make them dockable. Many some defensive structures that fit in the moons orbit and share the power cpu cap and fule consumption. Ech structure in orbit requires a player to be active
I'm not trolling, I create content for everyone to enjoy.
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Van Doe
21
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Posted - 2017.02.13 19:08:42 -
[5] - Quote
Also I would be ok with building planets and moons to do pi and mm
Take away things that are given by the game and let the community build it.
So you could build ice lava whatever planets.
Make them destructible and leftovers mineable like asteroid belts.
This would bring some dynamic into the appearance of solar systems.
Shooting at a planet or moon in highsec = concord
I'm not trolling, I create content for everyone to enjoy.
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Van Doe
21
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Posted - 2017.02.13 22:05:36 -
[6] - Quote
Lan Wang wrote:doesnt sound very fun tbh Mining don't sound fun to. But people do it because 1.they need the material 2. Profit 3.for some it is actually fun 4. Sandbox game 5. Everting in eve should be created and build by players.
This would bring eve a step forward to make it self sustainable.
Means no players no universe.
And don't ***** around the realism of mass. Ccp could easily balance this out.
Did it ever came into your bright bright brain that it could be balanced so it is not Build.time 4k years or not at all?
How can you sleep at night with the knowledge a titan would realistically hade a build time of centurys?
I'm not trolling, I create content for everyone to enjoy.
afk cloaky in a system near you while posting in this forum.
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Van Doe
21
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Posted - 2017.02.14 09:07:05 -
[7] - Quote
Did you fell on your head right after birth?
What did I say under point 3. ?
Eve in easy for you.
Gather resources build things to gather more/better/other resources (deficiently) Make things go boom you have build and collect the scrap to build things to go boom.
With moons and planets in player control you add another layer.
This would bring fight over resources. Like jump in enemy space nuke moons. So they can't moon mining anymore until they build a new one. Same goes for planets.
Bookmarks could get outdated if planets fall and rise.
So you could capture a system and make sure the bookmarks your enemy hase are almost useles.
I'm not trolling, I create content for everyone to enjoy.
afk cloaky in a system near you while posting in this forum.
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Van Doe
21
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Posted - 2017.02.14 20:34:06 -
[8] - Quote
The thing is the universe could get self sustained.
After players moons and planets You could link sites and asteroid fields to the planets/moons
So even the npc stuff will lay in the hands of players. And not just im the will off ccp and there algorithm. Endgame would be a functional finance market..
Wich could come with the isk drop of rats since they are in players hands indirectly. on a later point introduce 4 currencys for each faction.
So I could see the game make a jump to a complete ecosystem with no interference from.outside.
I'm not trolling, I create content for everyone to enjoy.
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Van Doe
21
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Posted - 2017.02.14 20:40:00 -
[9] - Quote
So you ask why mine something to buld something to mine it again.
The answer is geo engineering. Cluster enough rocks and ice in apace. Place them in a orbit and you have a planet. If you have a planet you can have biomass. See pi
I'm not trolling, I create content for everyone to enjoy.
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Van Doe
21
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Posted - 2017.02.14 20:46:22 -
[10] - Quote
Cade Windstalker wrote:Or, you could open things up too much and allow players to wreck fundamental aspects of gameplay by going around blowing up a ton of planets and moons and making it so tons of playstyles are no longer viable.
Not absolutely everything needs to be under the control of players. ISK is put into the game in various ways by NPCs and taken out again by NPC fees, for example. The Eve economy literally would not function without those mechanisms.
It sounds like the game you want here is pretty fundamentally not Eve in any meaningful way shape or form. It might be fun, I wish you luck in going off and making it, but Eve is not that game. Hs would stay pretty much intact. Not talking about that.
On the other hand in low and null and ws you have a reason to cultivate your home and garden.
I'm not trolling, I create content for everyone to enjoy.
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Van Doe
21
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Posted - 2017.02.14 21:09:54 -
[11] - Quote
And why is the deal about diversity of space? You can still make it to be diverse. And actually you prove my point. This could lead to even more conflict potential.
Will you drink your bear and watch the football game while some is going on a rampage in your garden? Also if someone kills for fun some planets in abandon systems. People are forced to go in systems claimed by xyz to mine rat and whatever. So they are forced into a. a even more hidden lifestyle b. they need to interact in hostile territory. More fight more danger more contact more gameplay more win
I'm not trolling, I create content for everyone to enjoy.
afk cloaky in a system near you while posting in this forum.
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